<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Mother Hubbard’s Creative Pantry]]></title><description><![CDATA[Mother Hubbard’s Creative Pantry offers creative marketing and business consulting in Central Ohio with affordable, homemade creativity.]]></description><link>https://www.motherhubbardscreativepantry.com/blog</link><generator>RSS for Node</generator><lastBuildDate>Mon, 08 Jun 2026 07:17:50 GMT</lastBuildDate><atom:link href="https://www.motherhubbardscreativepantry.com/blog-feed.xml" rel="self" type="application/rss+xml"/><item><title><![CDATA[Unity Dev Log – I Have No Idea What I’m Doing, But We’re Doing It]]></title><description><![CDATA[Today I spent hours in Unity working on Goblin’s Refuge. And by “working on the game,” I mean I am at the very first step of trying to put the mechanics in and staring at the screen like: “How in the actual world am I going to do this?” Because in my head, the game makes sense. There’s building. There’s survival. There’s PvP and PVE. There’s Gardek. There’s chaos.There’s a whole world. Then I open Unity and suddenly I’m fighting a button, a script, a missing reference, and my own confidence....]]></description><link>https://www.motherhubbardscreativepantry.com/post/unity-dev-log-i-have-no-idea-what-i-m-doing-but-we-re-doing-it</link><guid isPermaLink="false">6a25e856750b8b39abbbf707</guid><pubDate>Sun, 07 Jun 2026 21:57:01 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/609306_1b2dfd3eff854234ac29a576070033e3~mv2.png/v1/fit/w_1000,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Goblin</dc:creator></item><item><title><![CDATA[What Started as a Community Became Something Bigger]]></title><description><![CDATA[Goblin’s Refuge was never supposed to become a game. Originally, it was just a community server. A place for players to survive, raid, build, fight, laugh, lose loot they definitely should not have been carrying, and create stories together. Over time, the Refuge became more than just another server. It became its own world with its own identity, characters, inside jokes, lore, and community. Somewhere along the way, ideas started turning into concepts. Concepts became systems. Systems became...]]></description><link>https://www.motherhubbardscreativepantry.com/post/from-community-to-survival-game</link><guid isPermaLink="false">6a1f9873345fdf6c424fc6b1</guid><pubDate>Wed, 03 Jun 2026 03:07:48 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/609306_bbc4286b547949b6984d0f4341324a74~mv2.png/v1/fit/w_1000,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Goblin</dc:creator></item></channel></rss>